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May 20, 2026

πŸ—οΈ βž₯ Ranks & Benefits

Here is a description of the benefits of the ranks available on the server.

🧭 1. Overview of Ranks

Ranks are organized progressively:

  • Player β†’ Basic Rank

  • VIP

  • VIP+

  • Hero

  • Champion

  • Immortal

  • Influ

  • Character

  • Staff

πŸ‘‰ The higher the rank, the greater the benefits.


πŸ‘₯ 2. Group Limits

Each rank has a maximum number of accessible groups/slots:

Player=4 | VIP=5 | VIP+=10 | Hero=15 | Champion=20 | Immortal=30 | Influ=30 | Personal=40 | Staff=40

πŸ‘‰ As your rank increases, so do the number of slots available for organizing your teams.


πŸ‘€ 3. Friend Limit

Each rank has a maximum friend limit:

Player=6 | VIP=10 | VIP+=15 | Hero=20 | Champion=25 | Immortal=35 | Influ=35 | Custom=50 | Staff=50

πŸ‘‰ Premium ranks offer more friend slots to expand your social network.


⚑ 4. Monthly Fragments / Boosters

Monthly rewards in the form of fragments or boosters:

Player=0 | VIP=0 | VIP+=0 | Hero=1 | Champion=2 | Immortal=3 | Influ=3 | Custom=4 | Staff=To be determined

πŸ‘‰ Starting at the Hero rank, you receive boosters every month.


🎁 5. Monthly Rewards (Host)

Automatic bonuses awarded monthly based on your rank:

Player=0 | VIP=0 | VIP+=0 | Hero=1 | Champion=2 | Immortal=5 | Influ=0 | Personal=20 | Staff=0

πŸ‘‰ Personal ranks offer the best monthly rewards.


⏳ 6. Queue Priority

Priority access when connecting to the server:

Low: Player, VIP

Medium: VIP+, Hero

High: Champion, Immortal, Influ, Perso, Staff

πŸ‘‰ Higher ranks gain faster access to server services.


🏷️ 7. Custom nickname (/nick)

Option to change your in-game nickname:

Disabled: Player, VIP, VIP+, Hero

Enabled: Champion, Immortal, Influ, Custom, Staff

πŸ‘‰ Starting at Champion, you can customize your nickname.


🎨 8. Custom prefixes

Using a custom prefix in chat:

Disabled: Player β†’ Influ

Enabled: Personal only

Internal management: Staff (different)

πŸ‘‰ Only the "Perso" rank has access to this prestige feature.


🧩 9. Overall System Logic

The system is designed around 3 objectives:

  1. Clear progression β†’ each rank improves benefits

  2. Balanced monetization β†’ premium benefits remain reasonable

  3. Visible prestige β†’ higher ranks are immediately recognizable


🏁 Conclusion

This tier system offers structured progression where each rank provides tangible benefits in terms of social interaction, gameplay comfort, and customization.

The system is designed to easily evolve with new ranks or future adjustments.

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